cortex_m3: allow scripts to override reset
[openocd.git] / src / target / target.h
index 18ffb3803e484061574388e03af1573426dd6da8..2c6f4cd50d680e37a2a9651b18f05946441b172b 100644 (file)
@@ -94,7 +94,7 @@ struct working_area
 {
        uint32_t address;
        uint32_t size;
-       int free;
+       bool free;
        uint8_t *backup;
        struct working_area **user;
        struct working_area *next;
@@ -107,6 +107,7 @@ struct target
        const char *cmd_name;                           /* tcl Name of target */
        int target_number;                                      /* DO NOT USE!  field to be removed in 2010 */
        struct jtag_tap *tap;                                   /* where on the jtag chain is this */
+       int coreid;                                                     /* which device on the TAP? */
        const char *variant;                            /* what variant of this chip is it? */
 
        /**
@@ -257,6 +258,18 @@ int target_unregister_event_callback(
                int (*callback)(struct target *target,
                                enum target_event event, void *priv),
                void *priv);
+/* Poll the status of the target, detect any error conditions and report them.
+ *
+ * Also note that this fn will clear such error conditions, so a subsequent
+ * invocation will then succeed.
+ *
+ * These error conditions can be "sticky" error conditions. E.g. writing
+ * to memory could be implemented as an open loop and if memory writes
+ * fails, then a note is made of it, the error is sticky, but the memory
+ * write loop still runs to completion. This improves performance in the
+ * normal case as there is no need to verify that every single write succeed,
+ * yet it is possible to detect error condtions.
+ */
 int target_poll(struct target *target);
 int target_resume(struct target *target, int current, uint32_t address,
                int handle_breakpoints, int debug_execution);
@@ -452,6 +465,14 @@ const char *target_state_name( struct target *target );
  */
 int target_alloc_working_area(struct target *target,
                uint32_t size, struct working_area **area);
+/* Same as target_alloc_working_area, except that no error is logged
+ * when ERROR_TARGET_RESOURCE_NOT_AVAILABLE is returned.
+ *
+ * This allows the calling code to *try* to allocate target memory
+ * and have a fallback to another behavior(slower?).
+ */
+int target_alloc_working_area_try(struct target *target,
+               uint32_t size, struct working_area **area);
 int target_free_working_area(struct target *target, struct working_area *area);
 void target_free_all_working_areas(struct target *target);
 
@@ -473,7 +494,6 @@ int target_write_u8(struct target *target, uint32_t address, uint8_t value);
 int target_arch_state(struct target *target);
 
 void target_handle_event(struct target *t, enum target_event e);
-void target_all_handle_event(enum target_event e);
 
 #define ERROR_TARGET_INVALID   (-300)
 #define ERROR_TARGET_INIT_FAILED (-301)

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