#include "bitbang.h"\r
\r
\r
+/* my private tap controller state, which tracks state for calling code */\r
+static tap_state_t dummy_state = TAP_RESET;\r
+\r
+static int dummy_clock; /* edge detector */\r
+\r
+static tap_state_t tap_state_transition(tap_state_t cur_state, int tms);\r
+\r
+\r
int dummy_speed(int speed);\r
int dummy_register_commands(struct command_context_s *cmd_ctx);\r
int dummy_init(void);\r
int dummy_quit(void);\r
+static int dummy_khz(int khz, int *jtag_speed);\r
+static int dummy_speed_div(int speed, int *khz);\r
+\r
\r
-/* The dummy driver is used to easily check the code path \r
+/* The dummy driver is used to easily check the code path\r
* where the target is unresponsive.\r
*/\r
-jtag_interface_t dummy_interface = \r
+jtag_interface_t dummy_interface =\r
{\r
.name = "dummy",\r
- \r
+\r
.execute_queue = bitbang_execute_queue,\r
\r
- .speed = dummy_speed, \r
+ .speed = dummy_speed,\r
.register_commands = dummy_register_commands,\r
+ .khz = dummy_khz,\r
+ .speed_div = dummy_speed_div,\r
+\r
.init = dummy_init,\r
.quit = dummy_quit,\r
};\r
\r
void dummy_write(int tck, int tms, int tdi)\r
{\r
+ /* TAP standard: "state transitions occur on rising edge of clock" */\r
+ if( tck != dummy_clock )\r
+ {\r
+ if( tck )\r
+ {\r
+ int old_state = dummy_state;\r
+ dummy_state = tap_state_transition( dummy_state, tms );\r
+ if( old_state != dummy_state )\r
+ LOG_DEBUG( "dummy_tap=%s", jtag_state_name(dummy_state) );\r
+ }\r
+ dummy_clock = tck;\r
+ }\r
}\r
\r
void dummy_reset(int trst, int srst)\r
{\r
+ dummy_clock = 0;\r
+ dummy_state = TAP_RESET;\r
+ LOG_DEBUG( "reset to %s", jtag_state_name(dummy_state) );\r
+}\r
+\r
+static int dummy_khz(int khz, int *jtag_speed)\r
+{\r
+ if (khz==0)\r
+ {\r
+ *jtag_speed=0;\r
+ }\r
+ else\r
+ {\r
+ *jtag_speed=64000/khz;\r
+ }\r
+ return ERROR_OK;\r
+}\r
+\r
+static int dummy_speed_div(int speed, int *khz)\r
+{\r
+ if (speed==0)\r
+ {\r
+ *khz = 0;\r
+ }\r
+ else\r
+ {\r
+ *khz=64000/speed;\r
+ }\r
+\r
+ return ERROR_OK;\r
}\r
- \r
\r
int dummy_speed(int speed)\r
{\r
return ERROR_OK;\r
}\r
\r
-\r
int dummy_init(void)\r
{\r
- bitbang_interface = &dummy_bitbang; \r
+ bitbang_interface = &dummy_bitbang;\r
\r
return ERROR_OK;\r
}\r
return ERROR_OK;\r
}\r
\r
-\r
void dummy_led(int on)\r
{\r
}\r
\r
+\r
+/**\r
+ * Function tap_state_transition\r
+ * takes a current TAP state and returns the next state according to the tms value.\r
+ *\r
+ * Even though there is code to duplicate this elsewhere, we do it here a little\r
+ * differently just to get a second opinion, i.e. a verification, on state tracking\r
+ * in that other logic. Plus array lookups without index checking are no favorite thing.\r
+ * This is educational for developers new to TAP controllers.\r
+ */\r
+static tap_state_t tap_state_transition(tap_state_t cur_state, int tms)\r
+{\r
+ tap_state_t new_state;\r
+\r
+ if (tms)\r
+ {\r
+ switch (cur_state)\r
+ {\r
+ case TAP_RESET:\r
+ new_state = cur_state;\r
+ break;\r
+ case TAP_IDLE:\r
+ case TAP_DRUPDATE:\r
+ case TAP_IRUPDATE:\r
+ new_state = TAP_DRSELECT;\r
+ break;\r
+ case TAP_DRSELECT:\r
+ new_state = TAP_IRSELECT;\r
+ break;\r
+ case TAP_DRCAPTURE:\r
+ case TAP_DRSHIFT:\r
+ new_state = TAP_DREXIT1;\r
+ break;\r
+ case TAP_DREXIT1:\r
+ case TAP_DREXIT2:\r
+ new_state = TAP_DRUPDATE;\r
+ break;\r
+ case TAP_DRPAUSE:\r
+ new_state = TAP_DREXIT2;\r
+ break;\r
+ case TAP_IRSELECT:\r
+ new_state = TAP_RESET;\r
+ break;\r
+ case TAP_IRCAPTURE:\r
+ case TAP_IRSHIFT:\r
+ new_state = TAP_IREXIT1;\r
+ break;\r
+ case TAP_IREXIT1:\r
+ case TAP_IREXIT2:\r
+ new_state = TAP_IRUPDATE;\r
+ break;\r
+ case TAP_IRPAUSE:\r
+ new_state = TAP_IREXIT2;\r
+ break;\r
+ default:\r
+ LOG_ERROR( "fatal: invalid argument cur_state=%d", cur_state );\r
+ exit(1);\r
+ break;\r
+ }\r
+ }\r
+ else\r
+ {\r
+ switch (cur_state)\r
+ {\r
+ case TAP_RESET:\r
+ case TAP_IDLE:\r
+ case TAP_DRUPDATE:\r
+ case TAP_IRUPDATE:\r
+ new_state = TAP_IDLE;\r
+ break;\r
+ case TAP_DRSELECT:\r
+ new_state = TAP_DRCAPTURE;\r
+ break;\r
+ case TAP_DRCAPTURE:\r
+ case TAP_DRSHIFT:\r
+ case TAP_DREXIT2:\r
+ new_state = TAP_DRSHIFT;\r
+ break;\r
+ case TAP_DREXIT1:\r
+ case TAP_DRPAUSE:\r
+ new_state = TAP_DRPAUSE;\r
+ break;\r
+ case TAP_IRSELECT:\r
+ new_state = TAP_IRCAPTURE;\r
+ break;\r
+ case TAP_IRCAPTURE:\r
+ case TAP_IRSHIFT:\r
+ case TAP_IREXIT2:\r
+ new_state = TAP_IRSHIFT;\r
+ break;\r
+ case TAP_IREXIT1:\r
+ case TAP_IRPAUSE:\r
+ new_state = TAP_IRPAUSE;\r
+ break;\r
+ default:\r
+ LOG_ERROR( "fatal: invalid argument cur_state=%d", cur_state );\r
+ exit(1);\r
+ break;\r
+ }\r
+ }\r
+\r
+ return new_state;\r
+}\r