+ current_time = timeval_ms();
+ last_time = current_time;
+}
+
+/* if we sleep for extended periods of time, we must invoke keep_alive() intermittantly */
+void alive_sleep(uint64_t ms)
+{
+ uint64_t napTime = 10;
+ for (uint64_t i = 0; i < ms; i += napTime) {
+ uint64_t sleep_a_bit = ms - i;
+ if (sleep_a_bit > napTime)
+ sleep_a_bit = napTime;
+
+ usleep(sleep_a_bit * 1000);
+ keep_alive();
+ }
+}
+
+void busy_sleep(uint64_t ms)
+{
+ uint64_t then = timeval_ms();
+ while (timeval_ms() - then < ms) {
+ /*
+ * busy wait
+ */
+ }
+}
+
+/* Maximum size of socket error message retreived from operation system */
+#define MAX_SOCKET_ERR_MSG_LENGTH 256
+
+/* Provide log message for the last socket error.
+ Uses errno on *nix and WSAGetLastError() on Windows */
+void log_socket_error(const char *socket_desc)
+{
+ int error_code;
+#ifdef _WIN32
+ error_code = WSAGetLastError();
+ char error_message[MAX_SOCKET_ERR_MSG_LENGTH];
+ error_message[0] = '\0';
+ DWORD retval = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, error_code, 0,
+ error_message, MAX_SOCKET_ERR_MSG_LENGTH, NULL);
+ error_message[MAX_SOCKET_ERR_MSG_LENGTH - 1] = '\0';
+ const bool have_message = (retval != 0) && (error_message[0] != '\0');
+ LOG_ERROR("Error on socket '%s': WSAGetLastError==%d%s%s.", socket_desc, error_code,
+ (have_message ? ", message: " : ""),
+ (have_message ? error_message : ""));
+#else
+ error_code = errno;
+ LOG_ERROR("Error on socket '%s': errno==%d, message: %s.", socket_desc, error_code, strerror(error_code));
+#endif