if (f != NULL)
file = f + 1;
- if (strchr(string, '\n')!=NULL)
+ if (strchr(string, '\n') != NULL)
{
if (debug_level >= LOG_LVL_DEBUG)
{
/* print with count and time information */
- int t=(int)(timeval_ms()-start);
+ int t = (int)(timeval_ms()-start);
#ifdef _DEBUG_FREE_SPACE_
struct mallinfo info;
info = mallinfo();
#ifdef _DEBUG_FREE_SPACE_
" %d"
#endif
- ": %s", log_strings[level+1], count, t, file, line, function,
+ ": %s", log_strings[level + 1], count, t, file, line, function,
#ifdef _DEBUG_FREE_SPACE_
info.fordblks,
#endif
string);
}
- else if(server_use_pipes == 0)
+ else if (server_use_pipes == 0)
{
/* if we are using gdb through pipes then we do not want any output
* to the pipe otherwise we get repeated strings */
{
/* print human readable output - but skip empty lines */
fprintf(log_output, "%s%s",
- (level > LOG_LVL_USER)?log_strings[level+1]:"", string);
+ (level > LOG_LVL_USER)?log_strings[level + 1]:"", string);
}
}
} else
/* DANGER!!!! the log callback can remove itself!!!! */
while (cb)
{
- next=cb->next;
+ next = cb->next;
cb->fn(cb->priv, file, line, function, string);
- cb=next;
+ cb = next;
}
}
}
log_output = stderr;
}
- start=last_time=timeval_ms();
+ start = last_time = timeval_ms();
return ERROR_OK;
}
*/
void keep_alive()
{
- current_time=timeval_ms();
- if (current_time-last_time>1000)
+ current_time = timeval_ms();
+ if (current_time-last_time > 1000)
{
extern int gdb_actual_connections;
"trouble with GDB connections.",
current_time-last_time);
}
- if (current_time-last_time>500)
+ if (current_time-last_time > 500)
{
/* this will keep the GDB connection alive */
LOG_USER_N("%s", "");
* These functions should be invoked at a well defined spot in server.c
*/
- last_time=current_time;
+ last_time = current_time;
}
}
/* reset keep alive timer without sending message */
void kept_alive()
{
- current_time=timeval_ms();
- last_time=current_time;
+ current_time = timeval_ms();
+ last_time = current_time;
}
/* if we sleep for extended periods of time, we must invoke keep_alive() intermittantly */
void alive_sleep(int ms)
{
int i;
- int napTime=10;
- for (i=0; i<ms; i+=napTime)
+ int napTime = 10;
+ for (i = 0; i < ms; i += napTime)
{
- int sleep_a_bit=ms-i;
- if (sleep_a_bit>napTime)
+ int sleep_a_bit = ms-i;
+ if (sleep_a_bit > napTime)
{
- sleep_a_bit=napTime;
+ sleep_a_bit = napTime;
}
usleep(sleep_a_bit*1000);
keep_alive();
void busy_sleep(int ms)
{
long long then;
- then=timeval_ms();
- while ((timeval_ms()-then)<ms)
+ then = timeval_ms();
+ while ((timeval_ms()-then) < ms)
{
/* busy wait */
}