From 6d639b09f0e3ef0c1cc38606a851e6ae9a4f4e30 Mon Sep 17 00:00:00 2001 From: Andreas Fritiofson Date: Sun, 12 Feb 2012 22:29:50 +0100 Subject: [PATCH] Add a bit-level transfer queue Interface drivers regularly need to keep track of where each part of a long read buffer should be copied, once that data arrives. Both source and destination are often at an arbitrary bit offset. This queued bit-level copy can help with that, by allowing the driver to perform postponed reads from the receive buffer already when building the transmit buffer, and have those reads executed at a later time when data is available. For simplicity, it uses the linked list implementation list.h imported from the Linux kernel. Change-Id: I06862a0a6f057cbbcacfb021f17a795195faded2 Signed-off-by: Andreas Fritiofson Reviewed-on: http://openocd.zylin.com/450 Tested-by: jenkins Reviewed-by: Xiaofan Reviewed-by: Freddie Chopin Reviewed-by: Peter Stuge --- src/helper/Makefile.am | 1 + src/helper/binarybuffer.c | 43 +++ src/helper/binarybuffer.h | 29 +- src/helper/list.h | 737 ++++++++++++++++++++++++++++++++++++++ 4 files changed, 809 insertions(+), 1 deletion(-) create mode 100644 src/helper/list.h diff --git a/src/helper/Makefile.am b/src/helper/Makefile.am index 6189b63ab1..9e27d051ef 100644 --- a/src/helper/Makefile.am +++ b/src/helper/Makefile.am @@ -33,6 +33,7 @@ noinst_HEADERS = \ binarybuffer.h \ configuration.h \ ioutil.h \ + list.h \ util.h \ types.h \ log.h \ diff --git a/src/helper/binarybuffer.c b/src/helper/binarybuffer.c index 74af53a95a..d98fa16212 100644 --- a/src/helper/binarybuffer.c +++ b/src/helper/binarybuffer.c @@ -327,3 +327,46 @@ int str_to_buf(const char *str, unsigned str_len, return i; } + +void bit_copy_queue_init(struct bit_copy_queue *q) +{ + INIT_LIST_HEAD(&q->list); +} + +int bit_copy_queued(struct bit_copy_queue *q, uint8_t *dst, unsigned dst_offset, const uint8_t *src, + unsigned src_offset, unsigned bit_count) +{ + struct bit_copy_queue_entry *qe = malloc(sizeof(*qe)); + if (!qe) + return ERROR_FAIL; + + qe->dst = dst; + qe->dst_offset = dst_offset; + qe->src = src; + qe->src_offset = src_offset; + qe->bit_count = bit_count; + list_add_tail(&qe->list, &q->list); + + return ERROR_OK; +} + +void bit_copy_execute(struct bit_copy_queue *q) +{ + struct bit_copy_queue_entry *qe; + struct bit_copy_queue_entry *tmp; + list_for_each_entry_safe(qe, tmp, &q->list, list) { + bit_copy(qe->dst, qe->dst_offset, qe->src, qe->src_offset, qe->bit_count); + list_del(&qe->list); + free(qe); + } +} + +void bit_copy_discard(struct bit_copy_queue *q) +{ + struct bit_copy_queue_entry *qe; + struct bit_copy_queue_entry *tmp; + list_for_each_entry_safe(qe, tmp, &q->list, list) { + list_del(&qe->list); + free(qe); + } +} diff --git a/src/helper/binarybuffer.h b/src/helper/binarybuffer.h index 6b142dd1c7..cc0be57dcf 100644 --- a/src/helper/binarybuffer.h +++ b/src/helper/binarybuffer.h @@ -24,6 +24,8 @@ #ifndef BINARYBUFFER_H #define BINARYBUFFER_H +#include "list.h" + /** @file * Support functions to access arbitrary bits in a byte array */ @@ -129,4 +131,29 @@ static inline uint32_t fast_target_buffer_get_u32(const void *p, bool le) return le ? le_to_h_u32(p) : be_to_h_u32(p); } -#endif /* BINARYBUFFER_H */ +static inline void bit_copy(uint8_t *dst, unsigned dst_offset, const uint8_t *src, + unsigned src_offset, unsigned bit_count) +{ + buf_set_buf(src, src_offset, dst, dst_offset, bit_count); +} + +struct bit_copy_queue { + struct list_head list; +}; + +struct bit_copy_queue_entry { + uint8_t *dst; + unsigned dst_offset; + const uint8_t *src; + unsigned src_offset; + unsigned bit_count; + struct list_head list; +}; + +void bit_copy_queue_init(struct bit_copy_queue *q); +int bit_copy_queued(struct bit_copy_queue *q, uint8_t *dst, unsigned dst_offset, const uint8_t *src, + unsigned src_offset, unsigned bit_count); +void bit_copy_execute(struct bit_copy_queue *q); +void bit_copy_discard(struct bit_copy_queue *q); + +#endif /* BINARYBUFFER_H */ diff --git a/src/helper/list.h b/src/helper/list.h new file mode 100644 index 0000000000..302b91097b --- /dev/null +++ b/src/helper/list.h @@ -0,0 +1,737 @@ +#ifndef _LINUX_LIST_H +#define _LINUX_LIST_H + +/* begin local changes */ +#include + +#define prefetch(x) ((void)x) +#define LIST_POISON1 NULL +#define LIST_POISON2 NULL + +struct list_head { + struct list_head *next, *prev; +}; +struct hlist_head { + struct hlist_node *first; +}; +struct hlist_node { + struct hlist_node *next, **pprev; +}; +/* end local changes */ + +/* + * Simple doubly linked list implementation. + * + * Some of the internal functions ("__xxx") are useful when + * manipulating whole lists rather than single entries, as + * sometimes we already know the next/prev entries and we can + * generate better code by using them directly rather than + * using the generic single-entry routines. + */ + +#define LIST_HEAD_INIT(name) { &(name), &(name) } + +#define LIST_HEAD(name) \ + struct list_head name = LIST_HEAD_INIT(name) + +static inline void INIT_LIST_HEAD(struct list_head *list) +{ + list->next = list; + list->prev = list; +} + +/* + * Insert a new entry between two known consecutive entries. + * + * This is only for internal list manipulation where we know + * the prev/next entries already! + */ +#ifndef CONFIG_DEBUG_LIST +static inline void __list_add(struct list_head *new, + struct list_head *prev, + struct list_head *next) +{ + next->prev = new; + new->next = next; + new->prev = prev; + prev->next = new; +} +#else +extern void __list_add(struct list_head *new, + struct list_head *prev, + struct list_head *next); +#endif + +/** + * list_add - add a new entry + * @new: new entry to be added + * @head: list head to add it after + * + * Insert a new entry after the specified head. + * This is good for implementing stacks. + */ +static inline void list_add(struct list_head *new, struct list_head *head) +{ + __list_add(new, head, head->next); +} + + +/** + * list_add_tail - add a new entry + * @new: new entry to be added + * @head: list head to add it before + * + * Insert a new entry before the specified head. + * This is useful for implementing queues. + */ +static inline void list_add_tail(struct list_head *new, struct list_head *head) +{ + __list_add(new, head->prev, head); +} + +/* + * Delete a list entry by making the prev/next entries + * point to each other. + * + * This is only for internal list manipulation where we know + * the prev/next entries already! + */ +static inline void __list_del(struct list_head *prev, struct list_head *next) +{ + next->prev = prev; + prev->next = next; +} + +/** + * list_del - deletes entry from list. + * @entry: the element to delete from the list. + * Note: list_empty() on entry does not return true after this, the entry is + * in an undefined state. + */ +#ifndef CONFIG_DEBUG_LIST +static inline void __list_del_entry(struct list_head *entry) +{ + __list_del(entry->prev, entry->next); +} + +static inline void list_del(struct list_head *entry) +{ + __list_del(entry->prev, entry->next); + entry->next = LIST_POISON1; + entry->prev = LIST_POISON2; +} +#else +extern void __list_del_entry(struct list_head *entry); +extern void list_del(struct list_head *entry); +#endif + +/** + * list_replace - replace old entry by new one + * @old : the element to be replaced + * @new : the new element to insert + * + * If @old was empty, it will be overwritten. + */ +static inline void list_replace(struct list_head *old, + struct list_head *new) +{ + new->next = old->next; + new->next->prev = new; + new->prev = old->prev; + new->prev->next = new; +} + +static inline void list_replace_init(struct list_head *old, + struct list_head *new) +{ + list_replace(old, new); + INIT_LIST_HEAD(old); +} + +/** + * list_del_init - deletes entry from list and reinitialize it. + * @entry: the element to delete from the list. + */ +static inline void list_del_init(struct list_head *entry) +{ + __list_del_entry(entry); + INIT_LIST_HEAD(entry); +} + +/** + * list_move - delete from one list and add as another's head + * @list: the entry to move + * @head: the head that will precede our entry + */ +static inline void list_move(struct list_head *list, struct list_head *head) +{ + __list_del_entry(list); + list_add(list, head); +} + +/** + * list_move_tail - delete from one list and add as another's tail + * @list: the entry to move + * @head: the head that will follow our entry + */ +static inline void list_move_tail(struct list_head *list, + struct list_head *head) +{ + __list_del_entry(list); + list_add_tail(list, head); +} + +/** + * list_is_last - tests whether @list is the last entry in list @head + * @list: the entry to test + * @head: the head of the list + */ +static inline int list_is_last(const struct list_head *list, + const struct list_head *head) +{ + return list->next == head; +} + +/** + * list_empty - tests whether a list is empty + * @head: the list to test. + */ +static inline int list_empty(const struct list_head *head) +{ + return head->next == head; +} + +/** + * list_empty_careful - tests whether a list is empty and not being modified + * @head: the list to test + * + * Description: + * tests whether a list is empty _and_ checks that no other CPU might be + * in the process of modifying either member (next or prev) + * + * NOTE: using list_empty_careful() without synchronization + * can only be safe if the only activity that can happen + * to the list entry is list_del_init(). Eg. it cannot be used + * if another CPU could re-list_add() it. + */ +static inline int list_empty_careful(const struct list_head *head) +{ + struct list_head *next = head->next; + return (next == head) && (next == head->prev); +} + +/** + * list_rotate_left - rotate the list to the left + * @head: the head of the list + */ +static inline void list_rotate_left(struct list_head *head) +{ + struct list_head *first; + + if (!list_empty(head)) { + first = head->next; + list_move_tail(first, head); + } +} + +/** + * list_is_singular - tests whether a list has just one entry. + * @head: the list to test. + */ +static inline int list_is_singular(const struct list_head *head) +{ + return !list_empty(head) && (head->next == head->prev); +} + +static inline void __list_cut_position(struct list_head *list, + struct list_head *head, struct list_head *entry) +{ + struct list_head *new_first = entry->next; + list->next = head->next; + list->next->prev = list; + list->prev = entry; + entry->next = list; + head->next = new_first; + new_first->prev = head; +} + +/** + * list_cut_position - cut a list into two + * @list: a new list to add all removed entries + * @head: a list with entries + * @entry: an entry within head, could be the head itself + * and if so we won't cut the list + * + * This helper moves the initial part of @head, up to and + * including @entry, from @head to @list. You should + * pass on @entry an element you know is on @head. @list + * should be an empty list or a list you do not care about + * losing its data. + * + */ +static inline void list_cut_position(struct list_head *list, + struct list_head *head, struct list_head *entry) +{ + if (list_empty(head)) + return; + if (list_is_singular(head) && + (head->next != entry && head != entry)) + return; + if (entry == head) + INIT_LIST_HEAD(list); + else + __list_cut_position(list, head, entry); +} + +static inline void __list_splice(const struct list_head *list, + struct list_head *prev, + struct list_head *next) +{ + struct list_head *first = list->next; + struct list_head *last = list->prev; + + first->prev = prev; + prev->next = first; + + last->next = next; + next->prev = last; +} + +/** + * list_splice - join two lists, this is designed for stacks + * @list: the new list to add. + * @head: the place to add it in the first list. + */ +static inline void list_splice(const struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) + __list_splice(list, head, head->next); +} + +/** + * list_splice_tail - join two lists, each list being a queue + * @list: the new list to add. + * @head: the place to add it in the first list. + */ +static inline void list_splice_tail(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) + __list_splice(list, head->prev, head); +} + +/** + * list_splice_init - join two lists and reinitialise the emptied list. + * @list: the new list to add. + * @head: the place to add it in the first list. + * + * The list at @list is reinitialised + */ +static inline void list_splice_init(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) { + __list_splice(list, head, head->next); + INIT_LIST_HEAD(list); + } +} + +/** + * list_splice_tail_init - join two lists and reinitialise the emptied list + * @list: the new list to add. + * @head: the place to add it in the first list. + * + * Each of the lists is a queue. + * The list at @list is reinitialised + */ +static inline void list_splice_tail_init(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) { + __list_splice(list, head->prev, head); + INIT_LIST_HEAD(list); + } +} + +/** + * list_entry - get the struct for this entry + * @ptr: the &struct list_head pointer. + * @type: the type of the struct this is embedded in. + * @member: the name of the list_struct within the struct. + */ +#define list_entry(ptr, type, member) \ + container_of(ptr, type, member) + +/** + * list_first_entry - get the first element from a list + * @ptr: the list head to take the element from. + * @type: the type of the struct this is embedded in. + * @member: the name of the list_struct within the struct. + * + * Note, that list is expected to be not empty. + */ +#define list_first_entry(ptr, type, member) \ + list_entry((ptr)->next, type, member) + +/** + * list_for_each - iterate over a list + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + */ +#define list_for_each(pos, head) \ + for (pos = (head)->next; prefetch(pos->next), pos != (head); \ + pos = pos->next) + +/** + * __list_for_each - iterate over a list + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + * + * This variant differs from list_for_each() in that it's the + * simplest possible list iteration code, no prefetching is done. + * Use this for code that knows the list to be very short (empty + * or 1 entry) most of the time. + */ +#define __list_for_each(pos, head) \ + for (pos = (head)->next; pos != (head); pos = pos->next) + +/** + * list_for_each_prev - iterate over a list backwards + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + */ +#define list_for_each_prev(pos, head) \ + for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ + pos = pos->prev) + +/** + * list_for_each_safe - iterate over a list safe against removal of list entry + * @pos: the &struct list_head to use as a loop cursor. + * @n: another &struct list_head to use as temporary storage + * @head: the head for your list. + */ +#define list_for_each_safe(pos, n, head) \ + for (pos = (head)->next, n = pos->next; pos != (head); \ + pos = n, n = pos->next) + +/** + * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry + * @pos: the &struct list_head to use as a loop cursor. + * @n: another &struct list_head to use as temporary storage + * @head: the head for your list. + */ +#define list_for_each_prev_safe(pos, n, head) \ + for (pos = (head)->prev, n = pos->prev; \ + prefetch(pos->prev), pos != (head); \ + pos = n, n = pos->prev) + +/** + * list_for_each_entry - iterate over list of given type + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry(pos, head, member) \ + for (pos = list_entry((head)->next, typeof(*pos), member); \ + prefetch(pos->member.next), &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_reverse - iterate backwards over list of given type. + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry_reverse(pos, head, member) \ + for (pos = list_entry((head)->prev, typeof(*pos), member); \ + prefetch(pos->member.prev), &pos->member != (head); \ + pos = list_entry(pos->member.prev, typeof(*pos), member)) + +/** + * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() + * @pos: the type * to use as a start point + * @head: the head of the list + * @member: the name of the list_struct within the struct. + * + * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). + */ +#define list_prepare_entry(pos, head, member) \ + ((pos) ? : list_entry(head, typeof(*pos), member)) + +/** + * list_for_each_entry_continue - continue iteration over list of given type + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Continue to iterate over list of given type, continuing after + * the current position. + */ +#define list_for_each_entry_continue(pos, head, member) \ + for (pos = list_entry(pos->member.next, typeof(*pos), member); \ + prefetch(pos->member.next), &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_continue_reverse - iterate backwards from the given point + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Start to iterate over list of given type backwards, continuing after + * the current position. + */ +#define list_for_each_entry_continue_reverse(pos, head, member) \ + for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ + prefetch(pos->member.prev), &pos->member != (head); \ + pos = list_entry(pos->member.prev, typeof(*pos), member)) + +/** + * list_for_each_entry_from - iterate over list of given type from the current point + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type, continuing from current position. + */ +#define list_for_each_entry_from(pos, head, member) \ + for (; prefetch(pos->member.next), &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry_safe(pos, n, head, member) \ + for (pos = list_entry((head)->next, typeof(*pos), member), \ + n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_continue - continue list iteration safe against removal + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type, continuing after current point, + * safe against removal of list entry. + */ +#define list_for_each_entry_safe_continue(pos, n, head, member) \ + for (pos = list_entry(pos->member.next, typeof(*pos), member), \ + n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_from - iterate over list from current point safe against removal + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type from current point, safe against + * removal of list entry. + */ +#define list_for_each_entry_safe_from(pos, n, head, member) \ + for (n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate backwards over list of given type, safe against removal + * of list entry. + */ +#define list_for_each_entry_safe_reverse(pos, n, head, member) \ + for (pos = list_entry((head)->prev, typeof(*pos), member), \ + n = list_entry(pos->member.prev, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.prev, typeof(*n), member)) + +/** + * list_safe_reset_next - reset a stale list_for_each_entry_safe loop + * @pos: the loop cursor used in the list_for_each_entry_safe loop + * @n: temporary storage used in list_for_each_entry_safe + * @member: the name of the list_struct within the struct. + * + * list_safe_reset_next is not safe to use in general if the list may be + * modified concurrently (eg. the lock is dropped in the loop body). An + * exception to this is if the cursor element (pos) is pinned in the list, + * and list_safe_reset_next is called after re-taking the lock and before + * completing the current iteration of the loop body. + */ +#define list_safe_reset_next(pos, n, member) \ + n = list_entry(pos->member.next, typeof(*pos), member) + +/* + * Double linked lists with a single pointer list head. + * Mostly useful for hash tables where the two pointer list head is + * too wasteful. + * You lose the ability to access the tail in O(1). + */ + +#define HLIST_HEAD_INIT { .first = NULL } +#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL } +#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) +static inline void INIT_HLIST_NODE(struct hlist_node *h) +{ + h->next = NULL; + h->pprev = NULL; +} + +static inline int hlist_unhashed(const struct hlist_node *h) +{ + return !h->pprev; +} + +static inline int hlist_empty(const struct hlist_head *h) +{ + return !h->first; +} + +static inline void __hlist_del(struct hlist_node *n) +{ + struct hlist_node *next = n->next; + struct hlist_node **pprev = n->pprev; + *pprev = next; + if (next) + next->pprev = pprev; +} + +static inline void hlist_del(struct hlist_node *n) +{ + __hlist_del(n); + n->next = LIST_POISON1; + n->pprev = LIST_POISON2; +} + +static inline void hlist_del_init(struct hlist_node *n) +{ + if (!hlist_unhashed(n)) { + __hlist_del(n); + INIT_HLIST_NODE(n); + } +} + +static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) +{ + struct hlist_node *first = h->first; + n->next = first; + if (first) + first->pprev = &n->next; + h->first = n; + n->pprev = &h->first; +} + +/* next must be != NULL */ +static inline void hlist_add_before(struct hlist_node *n, + struct hlist_node *next) +{ + n->pprev = next->pprev; + n->next = next; + next->pprev = &n->next; + *(n->pprev) = n; +} + +static inline void hlist_add_after(struct hlist_node *n, + struct hlist_node *next) +{ + next->next = n->next; + n->next = next; + next->pprev = &n->next; + + if (next->next) + next->next->pprev = &next->next; +} + +/* after that we'll appear to be on some hlist and hlist_del will work */ +static inline void hlist_add_fake(struct hlist_node *n) +{ + n->pprev = &n->next; +} + +/* + * Move a list from one list head to another. Fixup the pprev + * reference of the first entry if it exists. + */ +static inline void hlist_move_list(struct hlist_head *old, + struct hlist_head *new) +{ + new->first = old->first; + if (new->first) + new->first->pprev = &new->first; + old->first = NULL; +} + +#define hlist_entry(ptr, type, member) container_of(ptr, type, member) + +#define hlist_for_each(pos, head) \ + for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \ + pos = pos->next) + +#define hlist_for_each_safe(pos, n, head) \ + for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \ + pos = n) + +/** + * hlist_for_each_entry - iterate over list of given type + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry(tpos, pos, head, member) \ + for (pos = (head)->first; \ + pos && ({ prefetch(pos->next); 1; }) && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1; }); \ + pos = pos->next) + +/** + * hlist_for_each_entry_continue - iterate over a hlist continuing after current point + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry_continue(tpos, pos, member) \ + for (pos = (pos)->next; \ + pos && ({ prefetch(pos->next); 1; }) && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1; }); \ + pos = pos->next) + +/** + * hlist_for_each_entry_from - iterate over a hlist continuing from current point + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry_from(tpos, pos, member) \ + for (; pos && ({ prefetch(pos->next); 1; }) && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1; }); \ + pos = pos->next) + +/** + * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry + * @tpos: the type * to use as a loop cursor. + * @pos: the &struct hlist_node to use as a loop cursor. + * @n: another &struct hlist_node to use as temporary storage + * @head: the head for your list. + * @member: the name of the hlist_node within the struct. + */ +#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \ + for (pos = (head)->first; \ + pos && ({ n = pos->next; 1; }) && \ + ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1; }); \ + pos = n) + +#endif -- 2.30.2