by immediately polling again when we have received a message from
the target instead of waiting 100ms, we can hope for much better
performance. More than 100x? :-)
Change-Id: Ieaf0c6c8b6e5addc482895670ffbf9a743e07a29
Signed-off-by: Øyvind Harboe <oyvind.harboe@zylin.com>
Reviewed-on: http://openocd.zylin.com/27
Reviewed-by: Øyvind Harboe <oyvindharboe@gmail.com>
Tested-by: Øyvind Harboe <oyvindharboe@gmail.com>
#include "server.h"
#include <target/target.h>
+#include <target/target_request.h>
#include "openocd.h"
#include "tcl_server.h"
#include "telnet_server.h"
poll_ok = true;
}
+ /* This is a simple back-off algorithm where we immediately
+ * re-poll if we did something this time around.
+ *
+ * This greatly improves performance of DCC.
+ */
+ poll_ok = poll_ok || target_got_message();
+
for (service = services; service; service = service->next)
{
/* handle new connections on listeners */
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