flash: nor: lpc2000: handle lpc11xx parts with more than 96k memory 02/3802/2
authorPaul Fertser <fercerpav@gmail.com>
Wed, 5 Oct 2016 16:12:12 +0000 (19:12 +0300)
committerAndreas Fritiofson <andreas.fritiofson@gmail.com>
Sun, 30 Oct 2016 20:37:29 +0000 (20:37 +0000)
Known big flash parts such as LPC11u68/e68 have a non-uniform memory
organisation, the first 24 sectors are 4k, the rest are 32k.

Change-Id: Icf515152dfc54ec0ca187561d2d63088b9640f14
Signed-off-by: Paul Fertser <fercerpav@gmail.com>
Reviewed-on: http://openocd.zylin.com/3802
Tested-by: jenkins
Reviewed-by: akaWolf
Reviewed-by: Freddie Chopin <freddie.chopin@gmail.com>
src/flash/nor/lpc2000.c

index 76cd86b7f0ef4e20a6757e2598c28d3f4ed4fb29..190684af12ac30054f95d0407d60c28e93dbec59 100644 (file)
 
 #define IAP_CODE_LEN 0x34
 
+#define LPC11xx_REG_SECTORS    24
+
 typedef enum {
        lpc2000_v1,
        lpc2000_v2,
@@ -554,14 +556,21 @@ static int lpc2000_build_sector_list(struct flash_bank *bank)
                        exit(-1);
                }
                lpc2000_info->cmd51_max_buffer = 512; /* smallest MCU in the series, LPC1110, has 1 kB of SRAM */
-               bank->num_sectors = bank->size / 4096;
+               unsigned int large_sectors = 0;
+               unsigned int normal_sectors = bank->size / 4096;
+
+               if (normal_sectors > LPC11xx_REG_SECTORS) {
+                       large_sectors = (normal_sectors - LPC11xx_REG_SECTORS) / 8;
+                       normal_sectors = LPC11xx_REG_SECTORS;
+               }
+
+               bank->num_sectors = normal_sectors + large_sectors;
 
                bank->sectors = malloc(sizeof(struct flash_sector) * bank->num_sectors);
 
                for (int i = 0; i < bank->num_sectors; i++) {
                        bank->sectors[i].offset = offset;
-                       /* all sectors are 4kB-sized */
-                       bank->sectors[i].size = 4 * 1024;
+                       bank->sectors[i].size = (i < LPC11xx_REG_SECTORS ? 4 : 32) * 1024;
                        offset += bank->sectors[i].size;
                        bank->sectors[i].is_erased = -1;
                        bank->sectors[i].is_protected = 1;

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