struct target_s;
-typedef struct working_area_s
+struct working_area
{
uint32_t address;
uint32_t size;
int free;
uint8_t *backup;
- struct working_area_s **user;
- struct working_area_s *next;
-} working_area_t;
+ struct working_area **user;
+ struct working_area *next;
+};
// target_type.h contains the full definitionof struct target_type_s
struct target_type_s;
uint32_t working_area_phys; /* physical address */
uint32_t working_area_size; /* size in bytes */
uint32_t backup_working_area; /* whether the content of the working area has to be preserved */
- struct working_area_s *working_areas;/* list of allocated working areas */
+ struct working_area *working_areas;/* list of allocated working areas */
enum target_debug_reason debug_reason;/* reason why the target entered debug state */
enum target_endianess endianness; /* target endianess */
// also see: target_state_name()
*
*/
int target_alloc_working_area(struct target_s *target,
- uint32_t size, working_area_t **area);
-int target_free_working_area(struct target_s *target, working_area_t *area);
+ uint32_t size, struct working_area **area);
+int target_free_working_area(struct target_s *target, struct working_area *area);
int target_free_working_area_restore(struct target_s *target,
- working_area_t *area, int restore);
+ struct working_area *area, int restore);
void target_free_all_working_areas(struct target_s *target);
void target_free_all_working_areas_restore(struct target_s *target, int restore);